World
Duels
Put two heroes from your save face to face in the arena. It's the game's normal combat — attributes, gear, skills and mount — with a countdown, a crowd, a time limit and a rating.
On this page
How to challenge
- Open the Duels tab of the Character window. The list shows the heroes in the field.
- Pick the rival and click Challenge. The invite lasts 60 s and can be accepted or declined (it also shows up on the strip).
- Once accepted, the challenger stands on the left and the rival on the right. After 6 s — the DUEL! banner and the countdown — the fight begins.

Fight rules
- Each hero fights with their attributes, gear, skills and auto bar; a mounted hero fights mounted.
- No Roast Chicken, Experience Chest or other consumables.
- So the fight doesn't end in a flash, each fighter's max HP counts ×6 (heals and regeneration don't scale up).
- The fight ends by knockout or after 1.5 min. At the time limit, the highest HP percentage wins. Draws are possible, and nobody truly dies.
- Heroes in a quest, a party or another area are paused and return to where they were.
- Duel crit
- up to 50% (in the field, 75%)
- Duel attack speed
- up to +150% (in the field, no cap)
- Off-hand
- extra strike up to 20% (in the field, 40%)
- Crowd control
- half duration, then 3 s of immunity
Rating
Each character starts with a 1000 rating. It follows the Elo system (K=32): beating a higher-rated hero earns more; losing to a lower-rated one costs more. The game tracks wins, losses, the current streak and the last 10 results.
Everything happens on your PC; there's no online mode. Every stat cap is in Attributes and Stats.
Game data from October 3, 2026.