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WAR OF DUSK
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Mounts

10 mounts, one per level range, from the Tusked Boar to the Young Drake. They hatch from eggs, level up while the hero hunts mounted and evolve into the next one. Three of them fly.

On this page

How they work

Mounts are an extra: the game is balanced without them. When riding, the hero reaches the next horde faster — more XP per hour — and gains a few stats. Open the Stable from the strip menu → Mount (M).

Stable
6 slots
Max level
30
Experience
1 per monster the rider kills, 10 per boss
Bonus
40% of the max at level 1, 100% at level 30
Stages
Foal (1) · Young (10) · Adult (20) · Veteran (30)
  • Riding requires the mount's level (the low end of its range).
  • In a party, everyone moves at the slowest pace: one hero on foot = no speed gain for anyone.
  • Offline progress follows the same rules. In a duel, a mounted hero fights mounted.

Every mount

Bonus at the mount's max level:

Mounts
MountLevelsBonus (max)Evolves with
Tusked BoarTusked Boar A huge boar with bristly grey-brown fur and ivory tusks. Stubborn, but it takes any trail.1–40+8% Speed, +2% Power, +3% HPSteppe Wolf2 × Ascension Crystal + 20,000 gold
Steppe WolfSteppe Wolf A giant wolf of the grey steppes. Fast and silent: it reaches the next horde before the horde reaches you.40–80+12% Speed, +4% Power, +2% DodgeWar Ram3 × Ascension Crystal + 45,000 gold
War RamWar Ram A black-wooled ram as big as a pony, spiral horns capped with iron. It clears the way head first.80–120+13% Speed, +4.5% Power, +4% HP, +2% DodgeWar Bear3 × Ascension Crystal + 80,000 gold
War BearWar Bear A colossal brown bear with iron plates on its head and shoulders. Slow for a mount, but a living wall.120–170+14% Speed, +5% Power, +5% HP, +5% Defense, +4% Fire res., +4% Ice res.Hippogriff4 × Ascension Crystal + 150,000 gold
HippogriffHippogriff fliesA golden eagle's front and a black horse's hind. Fast and skittish: it feels the horde before it sees it.170–210+16% Speed, +6% Power, +3% Dodge, +3% Lightning res.War Rhino5 × Ascension Crystal + 300,000 gold
War RhinoWar Rhino A slate-grey rhinoceros under blackened iron barding and bone spikes. Nothing stops it.210–250+18% Speed, +7% Power, +5% HP, +6% Defense, +5% Ice res.Shadow Warhorse6 × Ascension Crystal + 500,000 gold
Shadow WarhorseShadow Warhorse A black destrier in dark steel barding with gold trim and a crimson caparison. The mount of the Vigil's riders.250–300+20% Speed, +9% Power, +3% Defense, +4% Holy res.Griffin7 × Ascension Crystal + 900,000 gold
GriffinGriffin fliesAn eagle's head and wings on a tawny lion's body. The mount of the mountain scouts.300–355+22% Speed, +11% Power, +2% Critical, +4% Lightning res.Sabertooth8 × Ascension Crystal + 1,400,000 gold
SabertoothSabertooth A tawny sabertooth tiger with dark stripes and a gold-studded saddle. The best mount a mortal can ride.355–385+25% Speed, +14% Power, +4% Critical, +4% Lightning res.Young Drake9 × Ascension Crystal + 2,000,000 gold
Young DrakeYoung Drake fliesA horse-sized young dragon with dark red scales and folded wings. The highest mount a mortal can ride.385–400+27% Speed, +16% Power, +5% Critical, +6% Fire res.final mortal evolution

The Hippogriff, Griffin and Young Drake fly a little above the ground and hover in combat. It's purely visual: each one's bonus is in the table.

Eggs

Each egg drops from monsters in regions that overlap its mount's level range (regions below level 10 don't drop them), at ×25 odds from region bosses and ×3 in the Hunting Grounds. Using the egg hatches a level 1 foal into the Stable right away.

Eggs
EggMountLevel range
Tusked Boar EggTusked Boar1–40
Steppe Wolf EggSteppe Wolf40–80
War Ram EggWar Ram80–120
War Bear EggWar Bear120–170
Hippogriff EggHippogriff170–210
War Rhino EggWar Rhino210–250
Shadow Warhorse EggShadow Warhorse250–300
Griffin EggGriffin300–355
Sabertooth EggSabertooth355–385
Young Drake EggYoung Drake385–400

Vitality and feed

Vitality drops with every monster killed, more on bigger mounts. At 50% or less, the mount eats a ration from the bag on its own (the plainest first). With no feed it becomes Exhausted at 0%: still visible, but with no bonus and no experience until it eats. It never dies.

Feed
FeedVitalityStable
Plain Feed+30%200 gold
Hearty Feed+50%1,500 gold
Noble Feed+80%6,000 gold

Feed also drops from monsters, within each one's level range.

Evolution

At max level, Ascension Crystals + gold turn the mount into the one for the next level range — it goes back to level 1. Crystals drop rarely from monsters from level 40 on, at ×25 odds from bosses.

The evolution line

Tusked Boar → Steppe Wolf → War Ram → War Bear → Hippogriff → War Rhino → Shadow Warhorse → Griffin → Sabertooth → Young Drake

Mounts in parties and duels: Party · Duels.

Game data from October 3, 2026.